Re:Night is an indie turn-based tactical roguelike deckbuilder developed by Seahorse Games and published by HARRISONWORLD CO., LTD. Released on Steam on August 4, 2026, the game sells for a standard price of $13.99 and includes a free downloadable demo. Players assemble a squad of three characters from a roster of six to engage in grid-based combat, managing card synergies, spatial positioning, and a cyclical elemental counter system.

Below is an overview of the game's store specifications, technical requirements, gameplay systems, and community-tested features available on Steam.

Re:Night Steam Store Overview and Pricing

Re:Night is available as a single-player title featuring full Steam Cloud integration, Steam Achievements, and Family Sharing. Steam users have given the game a Very Positive rating across early launch reviews.

CategoryOfficial Steam Store Detail
Steam App ID2372240
DeveloperSeahorse Games
PublisherHARRISONWORLD CO., LTD
Release DateAugust 4, 2026
Base Price$13.99 USD
Supported PlatformsWindows, macOS
Steam Deck StatusPlayable
Supported LanguagesEnglish, Simplified Chinese, Traditional Chinese, Japanese
Free Demo AvailableYes (save data carries over to the full release)

The game launched with a 10% discount bringing the price down to $12.59 for its initial two-week launch window, and later participated in the 2026 Autumn Sale at 25% off. Multiple store bundles are also available on Steam, pairing the title with other indie games such as Skewer Squad and Reap and Rush.

System Requirements and Compatibility

Re:Night has lightweight hardware demands, requiring 3 GB of available storage across all desktop platforms. The title holds an official Steam Deck rating of Playable, allowing for handheld play with controller adjustments.

Windows Minimum Requirements

  • Operating System: Windows (64-bit)
  • Memory: 8 GB RAM
  • Storage: 3 GB available space

macOS Minimum Requirements

  • Processor: Requires an Apple processor
  • Memory: 8 GB RAM
  • Storage: 3 GB available space

The developers resolved early cutscene crashes affecting certain AMD graphics drivers and patched startup formatting errors for European system locales shortly after launch.

Core Gameplay Mechanics

Re:Night blends turn-based tactical grid combat with card battler construction. Rather than commanding a single protagonist, players lead three heroes simultaneously across a compact, interactive grid.

Grid Tactics and Movement

Combat relies heavily on board state management:

  • Frontline and backline placement dictates incoming enemy targeting and attack ranges.
  • Mechanics such as flanking, blocking, and pincer attacks increase overall damage output.
  • Obstacles, stone walls, and collision damage allow players to physically manipulate opponents across the battlefield.
  • Healthier party members can be repositioned to shield vulnerable allies with low remaining HP.

Elemental Counter Synergies

The battle system incorporates a cyclical elemental triangle consisting of Fire, Water, and Grass. Exploiting elemental counters triggers elemental critical hits, drastically scaling the potency of attacks. Applying multiple elemental statuses to an enemy or projection allows basic low-damage cards to scale into massive burst attacks exceeding 60 to 100 damage in a single hit.

The Turn Rewind System

To mitigate punishing misclicks and encourage tactical experimentation, Re:Night includes a built-in rewind system. At any point during combat, players can undo their last action, rewind to the beginning of the current turn, or restart the battle entirely. This feature lets players study enemy patterns, test alternative card sequencing, and adjust formations without losing an entire run.

Playable Characters and Deckbuilding

The full game features six distinct playable characters: the Farmer, Hunter, Rogue, Dancer, Scholar, and Shaman. Each expedition requires selecting three heroes, with any combination offering distinct party synergies and archetypes.

  • Card Pool: Over 300 distinctive cards spanning character-specific decks and universal options.
  • Relics and Gear: More than 200 pieces of equipment and disposable battle items.
  • Build Diversity: Developers and community guides highlight over 20 distinct viable builds per three-character composition, ranging from poison stacks and bleed damage to bomb detonations, projections, and high-energy finishers.
  • Chrono Shards: Each character possesses individual memory fragments called Chrono Shards. Clearing character-specific Chrono Shard puzzle challenges unlocks hidden equipment and unique cards, expanding future run options.

During an expedition, keeping decks lean is often preferable to hoarding cards. Shops allow players to upgrade cards and manage equipment, while removal nodes and random events help trim unnecessary starting cards.

Modes, Progression, and Steam Achievements

Re:Night offers multiple layers of progression across its acts, moving from the outskirts of town through the village and into a mysterious castle.

Difficulty Levels and Bosses

The game features ten escalating difficulty levels (Difficulty 1 to Difficulty 10). Each floor randomly features one of three potential floor bosses, preventing runs from becoming overly predictable. Higher difficulties introduce demanding enemy modifiers, reduced health margins, and hidden encounters, culminating in a secret final boss and a true ending.

Chronodisk Challenges and Leaderboards

Outside the standard roguelike climb, Re:Night includes:

  • Chronodisk Challenge stages focusing on standalone tactical puzzles.
  • In-game global leaderboards where players can inspect top-ranked squads, gear loadouts, and deck lists.
  • Story interludes tied to each individual hero's memory fragments.

Steam Achievements

The game features 103 total Steam achievements. These track milestones such as clearing all ten difficulty tiers, defeating the hidden boss, completing runs under one hour, triggering 50 elemental critical hits in a single run, and finishing runs with strict deck limitations.

Frequently Asked Questions

Does the Re:Night Steam demo save carry over to the full game?

Yes. Official developer patch notes confirm that save data created in the free Steam demo carries over automatically when purchasing and launching the full game.

Can Re:Night run on macOS?

Yes. The game natively supports macOS on Apple silicon systems, requiring at least 8 GB of RAM and 3 GB of available storage.

Does the game have controller support?

Steam officially lists the game as Playable on Steam Deck. While mouse and keyboard provide full grid and card drag-and-drop targeting, additional hotkey and gamepad configurations continue to be discussed on the official Steam Community forums.

How many characters are in Re:Night?

There are six playable characters: the Farmer, Hunter, Rogue, Dancer, Scholar, and Shaman. Each run uses a squad of three.