The official launch trailer for Re:Night gives players a direct look at the tactical turn-based deckbuilder developed by Seahorse Games and published by HARRISONWORLD. Released to accompany the game's launch on Steam, the preview highlights the game's grid-based positioning, cyclical elemental system, and deep synergy across three-character teams.

What the Re:Night Trailer Reveals

The official footage introduces the core premise of Re:Night: players must assemble a squad, navigate treacherous encounters, and break an endless cycle of night to restore dawn to a mysterious town.

The gameplay trailer highlights several distinct combat features:

  • Simultaneous Three-Character Control: Players command three characters at the same time, each equipped with dedicated roles such as burst damage, battlefield control, healing, or environmental manipulation.
  • Grid Tactics and Positioning: Encounters require careful management of frontline and backline positioning, flanking, blocking enemy movement, and shielding vulnerable allies.
  • Elemental Counter Cycle: Battles utilize a rock-paper-scissors counter system between Fire, Water, and Grass. Hitting an elemental weakness triggers elemental critical hits for massive bonus damage.
  • Tactical Rewind Mechanic: The game features a built-in rewind system that lets players undo their last action, return to the start of the current turn, or restart the battle entirely at any point. This mechanic encourages experimentation with card sequences and positioning without penalizing mistakes.

Deckbuilding Scope and Progression Systems

Developer announcements and official Steam details confirm that Re:Night combines tactical movement with deep roguelike deck construction. Rather than building a single shared deck with generic cards, runs revolve around distinct hero interactions:

  • Expansive Card and Item Pools: Over 300 cards and more than 200 equipment pieces and items are featured in the game.
  • Party Build Variety: Any combination of three characters can produce more than 20 distinct strategic builds, ranging from heavy demolition setups to lance-based thrust strategies.
  • Chrono Shards Progression: Playable characters—including the Farmer, Hunter, Rogue, Dancer, Scholar, and Shaman—possess memory fragments known as Chrono Shards. Completing their associated challenges unlocks hidden cards and equipment for future runs.
  • Run Trajectory: Journeys begin beside a stream on the town outskirts, progress through hazardous village areas, and culminate in an ascent toward a shrouded castle.

Re:Night Launch Specifications and Requirements

Re:Night released on August 4, 2026, for PC and Mac via Steam. The release includes a free downloadable demo for players wanting to test the tactical mechanics before buying.

CategoryOfficial Specification
DeveloperSeahorse Games
PublisherHARRISONWORLD CO.,LTD
Release DateAugust 4, 2026
Standard Price$13.99 USD
Supported Operating SystemsWindows, macOS
Minimum Memory (RAM)8 GB RAM
Minimum Storage3 GB available space
Core FeaturesSingle-player, Steam Achievements (103 total), Steam Cloud, Family Sharing
Free DemoAvailable on Steam

Frequently Asked Questions

Where can I watch the official Re:Night trailer?

The official trailer is hosted directly on the Re:Night Steam store page (App ID 2372240) and through official community announcements released by Seahorse Games and HARRISONWORLD.

Does Re:Night have a free demo available?

Yes. Official Steam data confirms that a free playable demo of Re:Night is available to download on Steam for supported PC platforms.

Can you undo moves during combat in Re:Night?

Yes. The trailer and game documentation highlight a built-in rewind feature allowing players to undo their previous move, reset the turn to its start, or restart an entire combat encounter from the beginning without abandoning the run.