Re:Night does not currently feature official native controller support on its Steam store page. Developer Seahorse Games has confirmed that gamepad compatibility is planned, but the game launched on PC and Mac with keyboard and mouse as the primary control scheme. Players who prefer using a gamepad must rely on custom configuration tools like Steam Input in the interim.

Official Controller Support Status for Re:Night

On its official Steam store profile, Re:Night lists single-player functionality, Steam Achievements, Steam Cloud, and Family Sharing among its supported platform features. Neither the "Full Controller Support" nor "Partial Controller Support" badges are currently present on the store page.

The game officially launched on August 4, 2026, for both Windows and Mac platforms. While native plug-and-play controller detection is absent from the initial build, the title runs on standard PC hardware requiring 8 GB of RAM and 3 GB of available storage space.

What the Developers Have Said About Gamepad Support

The development team directly addressed the question of gamepad integration on the official Steam Community forums. In response to player inquiries regarding controller support and additional UI hotkeys, developer Seahorse Games stated that adding controller support is part of their plan.

The team acknowledged that they are relatively new to implementing controller systems but intend to bring proper support to the game. Alongside gamepad integration, players also requested dedicated hotkeys for checking the draw pile, discard pile, map, and quick-selecting characters via numerical keys, indicating that broader accessibility and input improvements remain on the studio's development radar.

Current Controls and Gameplay Input Overview

In its current state, Re:Night is optimized around direct keyboard and mouse controls. Media analysis and hands-on reviews have noted that the in-game interface and keybinds are structured to keep tactical decisions straightforward without overly complex input layers.

The turn-based roguelike combat requires players to oversee a three-character squad, evaluate elemental interactions between Fire, Water, and Grass, and command actions through cards. Key input tasks during a typical run include:

  • Selecting and playing tactical ability cards from the player's active hand.
  • Navigating character positioning across board tiles to manage frontlines, backlines, and flanking.
  • Selecting specific targets on the grid to chain elemental crits and status stacks.
  • Activating the in-game rewind feature, which provides options to undo an action, restart the current turn, rewind to the previous turn, or restart the battle entirely.
  • Managing route choices, shop nodes, and deckbuilding decisions between battles.

Because the system relies heavily on targeting specific grid tiles and reading card text, a standard mouse cursor handles the majority of the navigation smoothly.

How to Play Re:Night with a Controller via Steam Input

While native controller recognition is not yet built into Re:Night, players can use standard controllers—including Xbox, PlayStation DualSense, and third-party gamepads—by utilizing Steam Input.

Steam allows users to map controller buttons directly to mouse movements and keyboard keys:

  1. Connect your controller to your PC or Mac and launch Steam.
  2. Open your Steam Library and right-click on Re:Night.
  3. Select Properties, navigate to the Controller tab, and ensure Steam Input is enabled.
  4. Open the Controller Layout menu from the game's library page.
  5. Assign the left or right analog stick to behave as a mouse cursor, and map the primary triggers or face buttons to left-click and right-click.
  6. Map any auxiliary hotkeys or escape functions to the directional pad or shoulder bumpers.

Using this custom layout allows you to steer the pointer across the tactical grid and play cards without touching a mouse.

Re:Night Controller Support FAQ

Does Re:Night natively support Xbox or PlayStation controllers?

No. Re:Night does not have native plug-and-play detection for Xbox, PlayStation, or generic USB gamepads at this time. Input must be mapped using external software or Steam's built-in controller configuration layer.

Has Seahorse Games confirmed a release date for controller support?

No specific patch date has been announced. While the developer confirmed on the Steam forums that controller support is planned, they have not posted an exact release timeline for the feature.

Can you play Re:Night using only a mouse?

Yes. Because Re:Night is a turn-based tactical deckbuilder with a dedicated undo and rewind system, virtually all combat actions, card selections, and map movements can be executed directly with standard mouse clicks.